How can funding be provided for a video game today? Whether private or public money is used, what procedures are involved and what constraints exist? Are there clear aesthetic criteria that might enable nancial support to be found more easily? Put more simply, what steps need to be taken, both in terms of administrative procedures and communications?
This round table will discuss all these questions in as much detail as possible by bringing together three guests from the main support agencies: Pauline Augrain from the Video Games Support Fund (FAJV-CNC); Mathieu Maire du Poset, Deputy Director General of the Ulule crowdfunding platform; and Aurélie Reveillaud, head of the Creative Europe bureau in Strasbourg.