Seven of the VR films on our online cyber space have just had their deadline extended and will be available until 30 June. If you haven’t watched them yet, then plop down on your sofa and tune in, courtesy of cyberpunk city, free of charge.
Due to the recent government announcements in regard to the re-opening of cinemas, the dates for the 2nd Fantastic Weekend remain uncertain.
28 November is the last day you’ll be able to enjoy our cyberspace world of Oktopolis, which also houses part of the 2020 programme proposed by Connexions, the Festival’s VR cinema and indie video games section.
With sadness, we announce that our Second Fantastic Weekend has been cancelled due to France’s current pandemic lockdown.
Discover the short films selection of the second Fantastic Weekend.
The second of our Three Fantastic Weekends, running from 30 October to 1 November in all of Strasbourg’s cinema, brings you another powerhouse programme of innovative new genre productions from the United States, Canada, France, the United Kingdom and Indonesia.
The Méliès d’Argent for feature film was awarded to La Nuée by Just Philippot and the Méliès d’Argent for short film went to Canyon by Martin Scali.
The 8th video games and virtual reality section has a new name! Enter the No-Contact Zone, a programme without physical contact that makes digital technology such an excellent response to the pandemic. Now more than ever, it’s time to reconnect!
Less than two months from the first Fantastic Weekend, we have much pleasure in unveiling a first look at some of the films chosen for the official selection.
The Strasbourg European Fantastic Film Festival has decided to postpone its next edition to 2021, while continuing to support the creation of genre films in a different way until the end of 2020 through its Three Fantastic Weekends.
For every avid moviegoer, relief is at hand. You were hoping in your wildest dreams to return to your favourite cinema in July, but as it turns out the date is closer than you think: most cinemas will open on 22 June. Here’s what to watch for in the coming weeks.
Low polys, low-resolution textures and a back to basics design: let’s have a look at some horror video games that refuse ultra-realism and return to the PlayStation imaginary.